Infrastructure's bonus on resource gain is decided by the INFRASTRUCTURE_RESOURCE_BONUS define and applies to all resources the same. This is decided by the FUEL_RESOURCE define. If you want custom nations, make them youre self. Every single one of the above references is specified within defines and can be changed within a mod. Hearts of Iron IV/interface/countryproductionlineview.gui is the relevant file here.Įach resource is utilised two GUI elements: _icon and _value, which are found under the resources windowtype.įrame = 1 # Which icon is used from the spriteType image referred to above.Ī fuel can also correspond to the fuel dynamic, however only one resource at a time can do that. If implementing different resources, you will need to edit the interface so the game understands how to display the new resource. If you spot a mistake then you are welcome to fix it.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |